1. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. BAS-A might be interesting with the ECM + JJ in the CT. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. User mechbays,. nav-alpha. I recreated the loadouts of all presented Stone Rhino variants in mechDB! I have a hard time understanding the mechs in the text list, and the visual…The Maurauder 5M (75 tons) can do dual light gauss and dual erppc, with a jump jet. Inner Sphere Assault Atlas AS7. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Under the terms of the lease, driver training, autocross and drag racing were removed. delete The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. don't fall for LRM builds, they too are a noob trap. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. The CRB-20 has only 6 energy mounts, so it's not going to. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Last year, MWO changed some of the weapon systems in game and one of the changes allows the firing of 3 Snub Nose PPCs (SNPPCs) without triggering ghost heat. It. GLHF! ProtonRhys • 2 yr. A little tougher for new players. com ). Yeah OK you have to stare for a split second, but Jesus you're in a 35 ton Light. Roughneck 1C - ac20+3 x 6srm6a. Ace Of Spades; 6,969 posts Posted 08 November 2021 - 12:38 AM. If you run MRM60 on a Quickdraw IV4 that's good alpha on a heavy. MechWarrior Online. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. Otherwise, ammo and armor as suit you. It. Does anyone know how to add hand actuators in mwo. Add this to 4xcUAC2 and the -15% UAC jam duration from skills and this mech wrecks. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. As I said above, last game I only saw 2 enemies. Mystlynx has such weird hitboxes that it is still hard to kill if u use jj smashing (both mg and srm variant are good). Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. alpha. It was pretty good as far as you can make a FPS mimic a TT game. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. The SRMs do 30-40% more damage per second (depending on quirks), but at half the range. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. But on an Atlas MRM40 just doesn't cut it. 5% SR-KOLOSS: SRM. To set up an updated tool for the MWO Comp community was an idea by Live1991. It's not much damage at range but the psychological deterrent of loud fast blue stuff is powerful as you reposition closer. Main question. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. MWO is still in maintenance mode. The should add light theme too. My favorite brawlers are Marauders. Super nasty and a awesome brawler. Considering that lasers aren't viable for that, I'd recommend the Archer Tempest, MRM80 + 6 small lasers. Well its good in that the others were not tanky enough. nav-alpha. IS LE and Clan XL have 2 crits per side, so can lose both sides. It's pretty much the same with 4x SRM6, LB20 and just changed out the other LB20 for an Ultra20 due to the RT not having enough crit space. Noooot a fan of the grid iron buuut lets see. If you want to play in a group search for one in the MWO forums or Mechwarrior 5 discord. this one is mechwarrior with a 20+ year history and following and it came from battletech which existed before that and is deep and interesting. Military, Canada, Rank. ~Removed/shaved 0. by lammaer. It can pretty much forgo artemis as well as you can close in on enemies enough, giving you more weight for other stuff. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. I think pop tarting with the shorter burst time HAG20's is easy enough. sorry for the long absence, MechDB is back with an all-new 2. I also do well with a 4 HML ECM Ice Ferret. Four LPPCs on a light mech is surprisingly powerful, even if it lacks ECM. I can only describe the three free MECH events as awesome! Thanks for a great event. Especially if you want to use killing an Atlas. From December 14 patch notes: EQUIPMENT ADJUSTMENT This patch includes a small boost to the dissipation performance of single heat sinks. Ilostmycactus Aug 11, 2022 @ 10:27pm. I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. Most popular community and official content for the past week. . they have merit and can contribute well under the right circumstances and in more organized play, but they are not the overall amazing support role bad players will. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. MWO has an active and organized player run competitive scene. Usually either 3 PPC (or 3 LPL) + 10 ERuL for trades or 2 LPL+6SPL+6ERuL for brawls, the latter being my favorite build by far. Flea 17 is one of the best lights in the game. The SHS and DHS build could dissipate the same heat per second but the SHS version just has more capacity for the. I already have warhawk, i was going to buy Timber Wolf First and later the mad cat but he is with 50% of discount, so mad cat is worth to buy? TimSimsalabim 2 yr. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). . NTG-H "Hyper-Hawkeye" (2xcHAG30, 2xcERLL, cECM) Thread in ' Night Gyr Omni Builds ' started by Remover of Obstacles, Aug 24, 2023 . Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. GuaranteePurple4468 • 1 mo. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. don't know it would technically be a good build but you can dual gauss hunchback IIC. Works decently. Gator_the_angry_pimp • 13 days ago. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. Generally Gauss without lasers for backup is going to feel pretty under-gunned on a medium. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. . Navy MWR provides excellent customer service, convenient program availability, modern facilities and amenities, a safe program environment, and low or. com ). Missile skills narrow the spread of your chainfire MRMs for firehose. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. Mostly I mean ac2 boats or stuff like 2x ac10 rifleman. Security. you can run an lbx 20 and smls on it or do the common mpl hmg build. Grimmechs has a decent list. nav-alpha. A single JJ can sometimes make the difference between getting your missiles to clear low obstructions, especially the arm mounted launchers. Vulcan 5s-max engine plus tweak+masc does 170kph. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. 5MPL+2ERSL - MPL skirmish alpha This is the MPL build. X-pulses seem work better for more maneuverable mechs that can flank the enemy or avoid drawing fire, so only really work well on specific mechs. Second mech I saw was a medium, Alpha strike deleted him. isengrim. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. The INC 5 can do 2xHLL 4xLMGs while moving at 146-153kph depending on if. It will be cut to. 2xLGauss Hunchback Gridiron may be about the best you can get for medium gauss sniper. Cool shots are mandatory. The only thing out of date with. I will. Plus I upped the SRM4s to SRM6s. Also, during CS22, the Call-to-Arms feature for Competitive Play. delete :: MechWarrior Online General Discussions. And there is the problem, quick match can not be compared to competitive. Keep that in mind to see if you did especially good or bad in any given match. 5 damage alphastrikes. AC 20, 4 Medium Lasers, MRM 40, Laser AMS, Light 325 Engine, 4 tons of ammo for MRM and 4 tons for AC 20, 7. Last edited by The Fifth Horseman ; May 10 @ 12:49am. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). The ultras are good for medium range but need you to lead with aim. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. isengrim. 0 (from 1. Use your team's Atlas/ Rhino as cover while they push in, jump up and then splat 70dmg at 300m. Engine: Clan XL 170. The crb-20 is has no jump jets so it can't poptart. nav-alpha. How in the name of *** would anyone manage to pop at least 4 of these with at least one+ med into a center point on a mech and keep firing said things over and over without overheating? Just had a match one mech clearly had 4 large lazers plus something else and kept firing them non stop and never A: overheated / B: killed himself due to heat. Now I might. The second fun option is MRM60 (via two MRM30s or three MRM20s, pilot's choice - I prefer the 20s) 2 Snubs or 3 LPPCs and a heavy metal warhorn. When I started playing last year I scoffed at the idea of remembering hitboxes because of all the mech chassis. Serious answer: Instead of figuring out how to make the loading time useful, let's reduce the loading time by getting rid of map voting. Posted 29 May 2023 - 07:45 PM. MechWarrior Online™ Legends is a tactical, 'Mech-based online shooter set in the vast BattleTech Universe. You could also run 2 HLLs and 4 ERMeds on a nova. nav-alpha. You can alpha that twice more or less back to back, 86 damage and 120kph to reposition. Problem is, it goes away after half a second, so you can't input a numerical armor value. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. Be the god of thunder. 5 Damage each — GHSL = 3 — 25. Also, during CS 23, the Call-to-Arms feature for Competitive Play will be active. Yes, every UAC can fire faster than its recycle time, unless it jams. Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. It has 2 Energy and 4 Missile hardpoints, and it's jumpjet compatible. 6 and dissipation is 2. Feel clueless on where to start and find decent builds. There are some ridiculously well-quirked IS mechs for this!The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 43. Non laser stealth mech builds : r/mwo. most mechs eat one point blank alpha from behind and die. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Posted 28 July 2023 - 04:16 AM. The case module is used for when you have an ammo explosion or if a gauss explodes, it prevents the damage from spreading to other parts of the mech. Please consider donating to show your support and keep the site running. I've tried most of them so far. You're not going to find an IS heavy that meets all those criteria unless you sacrifice some speed. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Try to avoid trading with alpha builds. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. #mwo #mechwarrioronline #battletech Fafnir Juggernaut Build Showcase | Mechwarrior OnlineBuild : : R. 5 (34. Despite this, no method of data transmission or storage is 100% secure. lack of JJs hurts a lot 14E variant makes for a good baby Executioner. Here are a couple builds you might try. isengrim. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. com web site? Slow loading, not loading or invalid data?#mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. e. best dedicated LRM mech in the game. Some say that is a failure but I say that is character" or some such. Madcat II Dakka: [mwo. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. You could lose the AMS and tweak the armor a bit and get some more DHS if you feel that's better. nav-alpha. sneaky snek has a bunch of videos that give a good idea of how to use it. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. Rifleman IIC with the LPL +2 quirk is a great fire support mech. I think Fafnir is the most popular, but its hit boxes are ridiculous. edit bw or 6r can go 2erppc+2lightgauss alpha This build is probably the best for the current meta indeed. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Increased heat penalty multiplier to 24. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to advertise. Personal favorite is the centurion AH with an AC20, many SRMs, and an XL engine. MRMs are for doing less damage but from further away. Clicking the up/down arrows to adjust the armor briefly opens the keypad, as does clicking on the numerical value itself. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. Downgrading to LB-10X and adding a couple of cERMLs will give you less alpha, but more sustainability (3. Officially it has a firepower of 40250 but thanks for the double heat-sinks this build (so far at least) can not overheat. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Essentially you are one of the fastest and most heavily armored mediums. Maybe I made it during launch and it wasn't really stable at the time and I put it on the shelf - for about ten years. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. #footer_privacy_policy | #footer. - Donations! SA Forums - Something Awful - Search the Forums - User Control Panel - Private MessagesPrivate Messages -This happens so seldom that it isn't even worth giving a second thought to If for every time I got cored out from behind I moved 1 point of armour from the front of my mech to the rear and for every time I got cored out from the front I moved 1 point of armour from the rear of my mech to the front, I would have a negative number of points in rear armour. 0 website. I own all of them, and the Manul is the first one I'd buy. My DWF-C is not unique but so far it proven a ball-buster: 2x cLRM-20s +Artemis 4x cL-Lasers Have trouble with closely circling lights but a single 4-lasers hit enough to drive them away (to bad it is harder to done than say oftentimes). 144 damage alpha, 96 sometimes if you're unlucky. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. isengrim. For me, it's all about winning those trades every time I poke from behind cover. 4LPPCs, stealth and heat sinks. 1. I never found much that I liked, so I decided to build around the rotary autocannon. MWO also doesnt allow normal crit rolls onto engines IIRC, so you cant get crit out by having an. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. Register now, and join us on our discord for more MWO goodness! And. PGI could rake in a little more or maybe a lot of money from selling Phoenix or Founders due to the buffs and exclusivity of these mechs. Fire+hide. It isn't the best PIR, but it's worth having due to it's unique energy / ballistic loadout. I am truly struggling to utilize DPS builds. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. almost overheats from a alpha strike from ghost heat, use only if you got a killer shot, otherwise use both chainfire and buddhist monk levels of patience to rhythmically fire the weapons as fast as possible without trigger ghost heat (which starts at firing 2 UAC/20s in close secession) if you can get the rhythm down, you are a stream of UAC. I echo the 2 RAC5 bushwacker. 5ton ammo by shaving armor from head/arm/legs. One is denitely "Nav Alpha" for working on mechs and ideas for them outside of the game (google nav alpha mechbay), MechDb. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. 0) - Firing 5 or more applies a large penalty. Even in an Atlas or an Annihilator, that armor can go away in the blink of an eye with just 3 people shooting you with 80+ damage alpha strikes. I. When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. Register now, and join us on our discord for more MWO goodness! And. Back to top. SR-2 with 2 Gauss, 6 Heavy Mediums, 2 ERLL SR-4 with 6 UAC 5. Alpha Technologies Ltd. LBX10 is crits, sure. I just had to double-check this, but AMS ammo doesn't explode anymore Also mwo. AS7-D: Ballistic cooldown, Ballistic weapons velocity quirks! b ) Look for "HSL" quirks the lower-left hand side. com] The lasers are optional, you can put in a TAG against ECM, or bring a Clan Active Probe. ago. Don't alpha, and use the fact that you have decent speed and jump jets to quickly poke and shoot before getting back into cover. The pirate will be one of the fastest knife fighters in the game limited to mostly lasers. I ended up. RoboTrotsky • 10 mo. It’s called mech. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. Missing Info (But hey, this is Alpha version, to be expected!): ~Jump Jet info ~I wish that the Mech Table View 's right hand side also shows the mech quirks, that would be very useful!This is an old debate. The LB10s are relatively fast cycling, the SRMs are slower to cooldown. isengrim. CLAN AUTOCANNON 10. Great for corner peaking and a 30 damage pinpoint alpha is nothing to sneeze at. Fire+hide. If you had read the linked item in my post, you would have found I am talking about an alternate build that can be put on the ANH-GZ(LGD) Clan Variant which. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 70 damage alpha that you can fire multiple times in a row while having the mobility of a 50 tonner, it just destroys people on1-iic 45 alpha and 2. com ). It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. Overall has about the same heat efficiency but has a stronger Alpha and more Armor. . But perhaps there could be one variant that was even more tanky. As mentioned, one of the best pure mid range vomit assaults is the MAD-2C, specifically with either the 2LPL+6ERML or 3LPL+6ERML loadouts. I tried a Stalker, but it felt so slow and was awful with hill climb Stalkers are a bit of an acquired taste, for sure; they're not fast, they're not the cutting edge, they just keep coming. Use the LB10X and MRM10 while dissipating heat or to finish off exposed structure. 5ton ammo by shaving armor from head/arm/legs. How we got from Before to After mech layout, as below: 1. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. com). where are those codes shared anyway, tired of missing out on them because the discussion gets buried xd This one was shared in the Twitch stream for the MWO championship, as a bonus for those spectating, and later on the MWO Twitter, though it was shared beyond those obviously (and PGI is fine with that). or Heatsinks. com ). Non laser stealth mech builds : r/mwo. Insane but I love it. )Now I’ve tried sticking a pair of heavy ppcs in the shoulders and an ultra ac 5 in the arm but it runs incredibly hot for my taste. MRMs are spread damage, so the alpha is not the same as pinpoint alpha. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. But that's not to say that you can't make builds with multiple weapons system that actually are effective. Boundary Bay Airport was acquired by Alpha Aviation under a lease with the City of Delta. While shielding with the left side try to pick your torso up, so it will be only left side availible for your enemy to shoot at. Basic idea is a mostly brawler, can alpha everything with no ghost heat. You are playing a game where 50-point alpha strikes are nothing exceptional. 2HLL + 6ERML is a 75-point alpha. Back to top #3 Ekson Valdez. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. Is this a all right build for this mech/ for a newish player? the head to around 12. I thought it was horrible, I was getting under 100 damage each game compared to when I used the Orion ICC from the Christmas event. Should probably get the Twitter up and running again. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. to the point that I couldn't close in to do enough damage. . 3: Aaaaand Union dropship battleground. Ferro doesn't provide more protection per point, only more points per ton. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. isengrim. Problem is, it goes away after half a second, so you can't input a numerical armor value. Are these two weapons really horrible, or is there a right. JJ and speed allows this mech to position quickly, pop-tart with the 2 top PPCs, and a big CT makes this mech XL safe with twisting recommended to use ST and arm armor. nav-alpha. So you would take this mech and fight around left-hand corners using your right side as a huge damage soak. Piranha Decadion PIR-D (L) Overview. Latest Updates. 1ncehost • 2 yr. ROTARY AC/5 and ROTARY AC/2. Add one ERMlas since the lab for some reason doesn't give me the same number of slots as the game. com] carries 4xLRM 20, which is about 14 DPS on the LRMs alone. Newer Than: Search this thread only; Search this forum only. STK-M: AC20 + 2x Snub Nose PPC Note: You can only fire 2x Snub Nose PPC at once before Ghost Heat penalty kicks in. I did this because it's not clear when MechDB 2 will support mechcards (the iframes / build summaries that. Canada & USA 1-800-667-8743 | International +1 604-436-5900. nav-alpha. Never compare Clan and Innersphere stuff because Clan tech is much more efficient in damage, critical. S. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. I started playing a couple months ago and am on the verge of getting into Tier 2. A listing of all mechs in the database. Currently I'm using the 3 erll build and it just feels bad. Also traded 2 shots of the AC20 for UAC20s and 1 more DHS. Search titles only; Posted by Member: Separate names with a comma. The Marauders have both high armor and high. 1: Keep moving. 0 has the majority of its features built in, but some are still in progress and the site is a bit rough around the edges. Nov 6, 2022. If you want machine guns the MLX-G with 8 MG and 4 Heavy Small Lasers, or 4 Small Pulse Lasers is your friend. Kind of depends on the build. You can also sort of make an atlas-lite with an ac 20 etc and some. Strats: Runs cool, can detect and target ECM mechs, de-active enemy stealth units with FAST firing 2x Light PPCs, help protect friendly units with AMS, and support scouts with 2x LRM 15's. A good brawler has good armor and the ability to run a high alpha with the ability to fire several times before cooling down. 4 heat efficiency, and about 50m jump capability. Been working on this for a bit, and I wanted to share with you all the stats and quirks for the new variants coming in the 2023 Rewards Program! To check your eligibility status for the rewards - CHECK HERE. Register now, and join us on our discord for more MWO goodness! And. Perhaps an AC10 and some lasers, or an AC20 and small lasers, but it’s a centurion. 121 for Javelin) It jumps almost twice as high (82m vs. So a light, medium, heavy, and assault are all theoretically capable of winning a 1 on 1 fight with a mech even of another weight class. 32 dps (max cooldown) looks good before skills, but 40% jam chance feels a lot stronger in games. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. If I'm running an ammo dependent build I bring 1~2k worth of damage total. 700 something in a raven 4x. The madcat LRM boat [mwo. pdfs "IS" and "Clan hitboxes. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. Only bad thing it is Orion with not so good arms. But then there's a good chance that it'd be the only one that was worth using!b ) Look for "HSL" quirks the lower-left hand side. 4kph) with a hgauss has a optimal range of 220 (Putting it square into the overcranked snub ppcs territory) and 3. nav-alpha. It's the fastest clan light with all the xl options. 5 when Splash is included) Damage Limit ( It has a Splash Effect. Better for the Eyes. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. GrimmMechs. That's because many MWO maps have the ambient temperature just a few degrees up and below 0 °C, i. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. 79: 2. NotFrankZappaToday • 8 mo. So Tier 5 can be matchmade up to Tier 3. org) and ‘mech builds from MechDB (mwo. The other 55% is based on other performance stats. MechDB does not keep credit card or other payment information in its records. Generally, an Atlas wants to dump a huge alpha strike, then twist to absorb damage on the arms while its weapons cycle. i think mechdb has replaced it. Its a fun build. 5ton armor from mech legs, and a bit from arms. This will be a bit awkward.